Physics for Game Programmers

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Price: $49.61
(as of Apr 20, 2024 17:53:54 UTC – Details)



*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won’t have); includes necessary physics and mathematics

*Ideal for all budding games programmers, with example code in Java, C#, and C

*Complements Apress’s platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET

*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.

Publisher ‏ : ‎ Apress; 1st ed. edition (April 20, 2005)
Language ‏ : ‎ English
Paperback ‏ : ‎ 497 pages
ISBN-10 ‏ : ‎ 159059472X
ISBN-13 ‏ : ‎ 978-1590594728
Item Weight ‏ : ‎ 1.95 pounds
Dimensions ‏ : ‎ 8.5 x 1.07 x 11 inches